wow gold epic
    Home World of Warcraft Gold Battlegrounds Game Reviews World Lore Burning Crusade Contact Us  
 
Buy WOW Gold
Sell WOW Gold
  WOW Tips
  News
  Technology
  Support
  Races
  Gameplay
  Raids
  Dungeons
  The World
cheap wow gold
  Reputation
  Alterac Valley
  Buff
  Warsong
  Rewards
  Artwork
  Movies
  FAQ
  System Req.
  Blood Elves
Burning Crusade
  Draenei
  Outland
  World
  Jewelcrafting
  Flying mounts
  Features
  Profession
  Silvermoon City
  Horde
  Alliance
  Alchemy
  Dark Portal

When hit by a spell, you have two chances to resist the spell. The first chance is based on your level. If you are much higher level than the attacking caster, you will have a significant chance to resist the caster's spell, but if you are much lower level, you will have a minimal chance to resist the spell (minimum of 1%). If you make this resistance chance, you are completely unaffected by the spell.
The second chance to resist is based on your resistance score and the level of the caster. The higher your resistance score in relation to the level of the attacking caster, the higher your average resistance percentage, up to a maximum of 75%. Against most spells, this resistance percentage is the straight % chance to completely resist the spell. Against direct-damage spells (spells that deliver their full damage upon impact, such as Fireball, Mind Blast, and Earth Shock), this resistance is the percentage of damage you will resist on average.

When you are hit by a direct-damage spell, you have a chance to resist 100%, 75%, 50%, 25%, or 0% of the spell's damage, depending on your resistance score in relation to the level of the attacking caster. Your average percentage of damage resisted is the weighted average of your resistance percentages for each level of damage resistance (100%, 75%, 50%, 25%, and 0%). Using, as an example, a fire resistance score of 250 vs. a level-50 mage's fire spell, you would on average resist roughly 75% of the damage of that spell (as can be deduced by calculating the weighted average for the corresponding column in the example table below). To further the example, if you had fire resistance of 100, you would, on average, resist roughly 30% of the spell's damage.

Here is an example of how various resistance scores play out against level-50 spells:



Resistance Score 50 100 150 200 250

Chance to Resist Spell 15% 30% 45% 60% 75%

Resistance Score 50 100 150 200 250

Chance to Resist Spell 0% 1% 1% 11% 25%


Chance to Resist 100% Damage 0% 1% 1% 11% 25%


Chance to Resist 75% Damage 2% 6% 18% 34% 55%

Chance to Resist 50% Damage 11% 24% 48% 40% 16%

Chance to Resist 25% Damage 33% 49% 26% 14% 3%


Chance to Take Full Damage 54% 20% 7% 1% 1%